Sven Kohn is a freelance VR developer and 2D & 3D graphic artist from Germany with an extensive skill set and experience developing VR games, VR apps and VR experiences for the Oculus Rift, HTC Vive, Gear VR and Google Cardboard utilizing the Unity 3D cross-platform game engine. Sven has over 15 years experience designing and developing 2D & 3D software for web, mobile and PC platforms. His life-long dream came true when virtual reality became available to consumers with the Oculus Rift DK1 release in 2013. He was one of the first VR adopters to start developing software for this new medium. His fascination for virtual reality technology leads him to shift his entire career focus over to full-time virtual reality development.
Sven is the author of the highly acclaimed CINEVEO, the first commercial VR Cinema software for virtual reality and also the first VR Cinema in history to make it on STEAM. CINEVEO is a super immersive VR Cinema experience, with the most detailed and beautifully designed VR Cinema environments on the market. The user gets to experience total presence in VR, as they watch their 2D & 3D videos inside a collection of ultra-realistic VR Cinemas with AAA graphics. CINEVEO had a major impact in the VR user community and received massive media coverage. CINEVEO was one of the key VR software titles that helped VR technology take off when it was still new.
Sven has the capacity to design and develop entire cross-platform VR software titles from an idea to deployment ready. He is a talented 2D & 3D graphic artist, as well as and an expert programmer fluent in 10+ programming languages. Sven also has a strong level of experience in sound effect, music and video production.
• PC platform virtual reality apps & games (Oculus Rift & HTC Vive)
• Mobile platform virtual reality apps & games (Google Cardboard & Gear VR)
If you are interested in working with Sven to design and develop your next VR software title, please don’t hesitate to contact him for availability and rates.
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